Wilderness Goal:
A Travel story
a journey starts
the party takes a break
the journey goes on
How do you wanna do this?
Weather & Wilderness
Generate overland travel, weather, and settlement details so wilderness journeys feel planned without slowing down the table.
Weather, unaligned
Temperature Fahrenheit (Celsius)
Wind Power strength of the wind
Wind Speed 30 ft.
Precipitation can I see through the rain?
| MOD | SAVE | ||
| TEM | 10 | +0 | +0 |
| SKY | 6 | -2 | -2 |
| MOD | SAVE | ||
| WIN | 10 | +0 | +0 |
| PRE | 6 | -2 | -2 |
Climate: Hot, cold or average
Wind Impact:
Languages: -
CR: 0 (XP 0; PB +2)
Temperature.
Wind.
Sight.
Today's feeling:
Wind:
Clouds:
Precipitation:
Wilderness Goal:
a journey starts
the party takes a break
the journey goes on
How do you wanna do this?
a settlement
How do you wanna do this?
size, population
Government government
Local leader local leader
Race relations race relations
Government description.
Defining trait.
Current calamity.
Known for it's:
Notable trait.
Tavern name.
Special shop.
You can click on the NPC Generator Image
to have it dream up a Weather and Wilderness Travel Description, the weather is written as a statblock,
the travel description is text.
Each time you click the beholder it will generate a new weather statblock and a new text as result.
The weather is unpredictable, you cannot customize this prompt. The wilderness is full of surprises.
If you wish more control, consult the 2014 DMG. p. 106 - 110. This generator uses the DMG tables, and for flair, produces detailed results with wind speeds and clouds, among others.
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